Crazy Bubbles Public Beta 1.0

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tuhoojabotti
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Crazy Bubbles Public Beta 1.0

Post by tuhoojabotti » Sat Feb 06, 2010 9:00 pm

-= Crazy Bubbles Public Beta 1.0 =-

Crazy Bubbles is a project of mine, which I have worked on for a loong time now. And it's finally Good enough to be published.

Yes, I know it's a boring little puny game, but I like it. And I think with new features it can be a real success.

Screenshot:
Image
*Download Here*

Features:
  • One game mode
  • Comprehensive settings
  • Beautiful graphics
  • Bad music (not ;) )
  • Awesome sound effects
  • Mind blurring physics
  • Generates whopping addiction levels (to some)
Features to come:
  • Online scoreboards
  • More game modes such as Time Attack and Arcade Mode.
  • Custom physics mode (playground)
  • Better background graphics
  • Bonuses like multiplyers and stuff
  • Feel free to give ideas...
Known issues:
  • Sometimes fullscreen mode looks ugly like it's scaled up.
  • One person reported a bug with the Countdown font. (Must be in his configuration)
README and Changelog:
README

Code: Select all

Crazy Bubbles 1.0
Copyright (C) 2009-2010

Main Developer: Ville Lahdenvuo (tuhoojabotti[at]gmail[dot]com)

Introduction
^^^^^^^^^^^^
Crazy Bubbles is an addictive puzzle game where you have to pop-out bubbles
from a board to get points. The bigger the cluster the bigger the score.

At first it might seem like you are just randomly clicking around, but then
you understand the importance of strategy and speed.

System Requirements
^^^^^^^^^^^^^^^^^^^
General hardware requirements:
 - CPU: as fast as you can get I have 2x3Ghz, works fine with 50% colourparticles
 - RAM: 20MB free should be fine
 - Graphics: It doesn't use hardware acceleration, but you might as well as have a nice graphics card.
 - Software: Windows with DirectX 7 or better.
 
Installation
^^^^^^^^^^^^
Copy the .exe to somewhere and run it.

Basic Gameplay
^^^^^^^^^^^^^^
Point and click the bubbles, try and make as big clusters as you can to gain
as much points as you can.

Controls
^^^^^^^^
The Mouse button to click at the bubbles.

Advanced Configuration Options
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
See options.ini generated by the game when you save the settings.
[system]
ResolutionWidth=800 - Resolution on the x-axis
ResolutionHeight=600 - Resolution on the y-axis
WindowMode=1 - Window[1] or fullscreen[0]?
SoundVol=100 - Volume of the sounds [0-100]
MusicVol=100 - Volume of the music [0-100]
[game]
ReverseGraphics=0 - Reverse the bubble graphics if set to 1
ColourParticles=50 - Amount of color particles used [0-n(100 recommended max.)]
ScoreParticles=1 - Use scoreparticles[1] or not[0]
SkipMainMenu=0 - Show mainmenu[0] or not[1]
ExplosionStrenght=50 -> excluded from public release
BubbleSpringyness=50 -> excluded from public release

Bugs
^^^^
Report any bugs to tuhoojabotti[at]gmail[dot]com or
forum PM to tuhoojabotti on http://coolbasic.com/phpBB3/

License
^^^^^^^
Creative Commons Attribution-Noncommercial-No Derivative Works 1.0 Finland

in Plaintext:
This work is licensed under the Creative Commons Attribution-Noncommercial-No Derivative Works 1.0 Finland License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nd-nc/1.0/fi/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.

in HTML:
<a rel="license" href="http://creativecommons.org/licenses/by-nd-nc/1.0/fi/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nd-nc/1.0/fi/88x31.png" /></a><br /><span xmlns:dc="http://purl.org/dc/elements/1.1/" href="http://purl.org/dc/dcmitype/InteractiveResource" property="dc:title" rel="dc:type">Crazy Bubbles</span> by <span xmlns:cc="http://creativecommons.org/ns#" property="cc:attributionName">Ville Lahdenvuo</span> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nd-nc/1.0/fi/">Creative Commons Attribution-Noncommercial-No Derivative Works 1.0 Finland License</a>.

Authors
^^^^^^^
See Credits in-game.
Changelog

Code: Select all

^^Crazy Bubbles Public Beta 1.0^^
-First official release
Report bugs and "unwanted features" here or to PM.
Last edited by tuhoojabotti on Sun Feb 07, 2010 11:06 pm, edited 2 times in total.
Imagedev.tuhoojabotti.com — “Programmer (noun): An organism that turns caffeine into code.”

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temu92
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Re: Crazy Bubbles Public Beta 1.0

Post by temu92 » Sat Feb 06, 2010 9:14 pm

Physics are fancy but otherwise it's old and seen game genre. However I'm going to say it's a good game :)

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Jare
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Re: Crazy Bubbles Public Beta 1.0

Post by Jare » Sat Feb 06, 2010 10:10 pm

Really nice game! Graphic effects are really good. Maybe there shold be some special bubble types? For example:
1. one that can be connected with any color.
2. one that does not connect with anything (cannot be destroyed).
3. one with some color (connects normally with other bubbles of the same color) but which has a greater multiplier to the score.
4. one like 2, but with fixed position. It does'nt move anywhere so it blocks other bubbles from moving too.

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tuhoojabotti
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Re: Crazy Bubbles Public Beta 1.0

Post by tuhoojabotti » Sat Feb 06, 2010 10:20 pm

1. one that can be connected with any color. -- Was in mind ;)
2. one that does not connect with anything (cannot be destroyed). -- Was in mind ;)
3. one with some color (connects normally with other bubbles of the same color) but which has a greater multiplier to the score. -- Bonuses will come ;)
4. one like 2, but with fixed position. It does'nt move anywhere so it blocks other bubbles from moving too. -- Yeah maybe...
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temu92
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Re: Crazy Bubbles Public Beta 1.0

Post by temu92 » Sun Feb 07, 2010 12:37 am

Add some setting to options with which you can change amount of colors of bubbles :P Like to have more different colors: purple, pink, orange and so on. Adds up some difficulty!

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CCE
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Re: Crazy Bubbles Public Beta 1.0

Post by CCE » Sun Feb 07, 2010 11:07 pm

Really nice! You could try to separate different styles of bubbles also with their shape so it would be faster and easier for the player to make decisions. Main gamemode could use a colorful backround. The music really sucks but nice graphical effects overall :)

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Re: Crazy Bubbles Public Beta 1.0

Post by VerkkoGuru » Wed Feb 29, 2012 6:29 pm

My computer get crashed always when i try to play. I seriously don't know why? There must be enough RAM and my CPU is 2.60gHZ and graphic card is Radeon 9200 SE with 128mb, but i eat my hat, it it's too low, because my computer was runned lot of heavier than this simply puzzle.

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tuhoojabotti
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Re: Crazy Bubbles Public Beta 1.0

Post by tuhoojabotti » Fri Mar 02, 2012 8:03 pm

VerkkoGuru wrote:My computer get crashed always when i try to play. I seriously don't know why? There must be enough RAM and my CPU is 2.60gHZ and graphic card is Radeon 9200 SE with 128mb, but i eat my hat, it it's too low, because my computer was runned lot of heavier than this simply puzzle.
It's hard to say, the project is not under active development anymore. It doesn't run too well on my two core 1.6 GHz Atom. But it does run great on my quad core 2.8 GHz i7. You probably know that CoolBasic doesn't use hardware acceleration for rendering and such, so CPU is pretty much doing all the heavy lifting. I'm sorry.
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